Posted July 3, 2014 | 6:48 pm, by nadine

So what is txtr?

txtr is python engine that allows you to turn texting into a text adventure game.

Where did this start?

txtr started off as an experiment. I had been playing around with learning Python, and started making some small locally running apps for twilio. Small stuff like “tell me what activities to do based on the weather.” or “text me a pizza combo”.

But I started thinking about text adventure games, and that it would be fun to maybe play one on your smart phone. I mean sure, you could probably run a nuclear plant on a smart phone at this point, but in the early days, I remember how cool it was to get text only messages. It was like “holy shit! These came from space!!”

So I set about turning a small “cat game” I had made previously (where you are basically my cat hanging out in my apartment) into something more interactive.

Did you do this alone? OH HELLLLLLLLZ NO.

I mean, I started alone…and it got to a pretty good point, but after a while, I became stuck on dealing with Twilio’s message queqe while trying to figure out how to write a listener.

Enter Jon Doda. Who basically took what I had and contributed a listener setup, and who wrote me really long emails explaining things while I drank coffee and went cross-eyed reading documentation.

After a while there was a database setup (Jon) and some front facing flask (myself), and someone helping me with debugging (Angus). And someone with occasional helpful troubleshooting advice. (David).

And eventually there was a standalone system. A direction I did not really expect when I was mucking around with Cat Quest. But that’s kind of how projects go.

All that eventually became txtr, a work in progress python based engine that pushes out stories in SMS and MMS form by hooking into the Twilio API.

So THANK YOU to Jon Doda, Angus Fletcher, and David Wolever. Because it would not have happened without their help.

So what’s going to be done with it?

Right this moment? Heck nothing, I’m going to take a nap and ride the hell out of my bike.

But for reals…it needs to get abstracted and documented. After that, there’s some plans to hopefully build it into more of a tool for people to build their own text adventure texting games.

Oh really? Will it be free? Can I use it?

I’d like for it to eventually be some kind of PWYC set up.

I have general questions! Can I chat with you?

Of course! I’m on twitter: @_nadine, or you can send me an email.

Heyyyyy….didn’t you make that sexting robot?

You’re probably thinking of Sext Adventure. txtr was used as a delivery system for her conten. So yes, I had a hand in bringing that to life, but the story content lies with Kara. If you have questions, you can find Kara on twitter! She’s currently working on a bunch on interesting stuff.


Jeez, give me a bit. Maybe later this summer? Ok? Cool.

Categories Blog, Technology, Thoughts, Work | Tags: , , , ,

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